How to install Autodesk Maya 2011 on Debian / Ubuntu

27th April 2010 |


Last update: 10.08.16 – Minor typo correction

This tutorial have been made for Debian Sid but it should work on Debian-based distributions like Ubuntu.If you encounter any problems, please, contact me with a description of the problem and I will see if I can find a solution (and update this tutorial for the others who may encounter the same problem).

In this tutorial the commands that are required to be launched as root are prefixed by sudo, if you aren’t in the sudoers or don’t have a sudoers group, just launch them as root without the sudo prefix. I will use exempleuser as the user name, just substitute exempleuser with your user name.

Preparation

1.Copy installation files

First, copy all the linux installation files to a temporary folder in your home (in this exemple it will be /home/exempleuser/MayaInstall ).

mkdir /home/exempleuser/MayaInstall
cp -R /InsertPathToMayaInstallationFiles/* /home/exempleuser/MayaInstall

If you have priviledges problems when you copy them (I encounter the problem in previous Maya versions when I wanted to copy the installation files from the DVD-Rom to a directory as a non-root user), Use the same command but as root :

sudo cp -R /InsertPathToMayaInstallationFiles/* /home/exempleuser/MayaInstall

Here is a list of the installation files (note that the versions may be different for you, don’t worry it will work the same way)  :

  • EULA = Directory with the License in different languages
  • adlmapps-1.3.34-0.x86_64.rpm = NEEDED in order to activate Maya and the other softwares bundled with it
  • adlmflexnetclient-1.3.34-0.x86_64.rpm = NEEDED in order to activate Maya and the other softwares bundled with it
  • adlmflexnetserver-1.3.34-0.x86_64.rpm = NEEDED in order to activate Maya and the other softwares bundled with it
  • autodesk.backburner.monitor-2011-377.i386.rpm = Web-based Monitoring software for Backburner, not needed to install Backburner
  • backburner.sw.base-2011-1470.i386.rpm = The actual Backburner, install this if you want to have backburner
  • backburner_webmonitor.sw.base-2011-1470.i386.rpm = Web-based Monitoring software for Backburner, not needed to install Backburner
  • Composite2011-2011.0-2459.x86_64.rpm = Install this if you want Toxic
  • INSTALL = Backburner install shell script
  • MatchMover2011_0_64-2011.0-177.x86_64.rpm = Install this if you want Matchmover
  • Maya2011_0_64-2011.0-271.x86_64.rpm = NEEDED, It’s the actual Maya package
  • Maya2011_0-docs_en_US_64-2011-88.x86_64.rpm = Install this if you want the Maya documentation
  • MID.txt = Some informations about the Maya version
  • setup = NEEDED, Maya setup
  • setup.xml = NEEDED in order to activate Maya and the other softwares bundled with it
  • setupbar.png = NEEDED, part of the Maya setup

2.Install required packages

Next, you need to install the following packages :
sudo apt-get install alien tcsh fam libxp6 libxpm4 libxprintapputil1 libxprintutil1 cpio rpm ia32-libs

If you don’t find the libxp6, libxpm4, libxprintapputil1 and libxprintutil1 packages, use this command instead :
sudo apt-get install alien tcsh fam libxp libxpm libxprintapputil libxprintutil cpio rpm ia32-libs

3.Symlink Tcsh to Csh

Now, symlink Tcsh to Csh :
sudo ln -s /usr/bin/tcsh /bin/csh

Convert/Extract and install RPMs

There is two methods to install Maya from the RPMs on a debian based Linux system.You can convert the packages to .deb or you can extract them and install them manually, I personnaly use the later method.

Before converting or extracting the RPMs, you need to go to the directory who contains the Maya installations files:
cd /home/exempleuser/MayaInstall

1.Deb Method :

Using Alien, convert the RPMs to DEBs (see the list above to known what you need to convert and install) with this command:
for i in *.rpm; do sudo alien -cv $i; done

Install the deb you want either by double-cliking on them or with:
sudo dpkg -i nameOfThePackage.deb

2.Extracting Method:

With the cpio package, we will extract the differents RPMs (again, see the list above to known what you need to extract and install) :
rpm2cpio nameOfThePackage.rpm | cpio -idmvu

When you have extracted all the needed packages, copy the extracted contents to the corresponding directories (like /usr, /var, …) with the sudo cp -R command :

sudo cp -R /home/exempleuser/MayaInstall/etc/init.d/* /etc/init.d
sudo cp -R /home/exempleuser/MayaInstall/opt/* /opt
sudo cp -R /home/exempleuser/MayaInstall/usr/* /usr
sudo cp -R /home/exempleuser/MayaInstall/var/* /var

Post-Installation

There is a few things you need to do before launching and activate Maya.

1.Symlink Maya binaries

Symlinks the Maya binaries in /usr/local/bin to launch them with a simple command (like Render to do batch renders).Go to the /usr/local/bin directory and make symlinks to fcheck, imgcvt, Render and maya2011

cd /usr/local/bin
sudo ln -s /usr/autodesk/maya2011-x64/bin/fcheck fcheck
sudo ln -s /usr/autodesk/maya2011-x64/bin/maya2011 maya
sudo ln -s /usr/autodesk/maya2011-x64/bin/imgcvt imgcvt
sudo ln -s /usr/autodesk/maya2011-x64/bin/Render Render

Please, note that you can change the maya2011-x64 to the one who will be created below if you want to have multiple Maya versions or don’t want the hassle of redoing theses symlinks if you install another Maya version.

2.Symlink maya2011-x64 directory to maya directory

Symlink a maya dir in /usr/autodesk to the maya2011-x64 one

cd /usr/autodesk
sudo ln -s maya2011-x64 maya

3.Get an icon

Now make some symlinks to have an icon
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Autodesk-Maya.desktop /usr/share/applications/Autodesk-Maya.desktop
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Autodesk-Maya.directory /usr/share/desktop-directories/Autodesk-Maya.directory
sudo ln -sf /usr/autodesk/maya2011-x64/desktop/Maya.png /usr/share/icons/hicolor/48x48/apps/Maya.png

5.Create a temporary directory for Mental Ray

Create a temporary directory for Mental Ray
sudo mkdir /usr/tmp
sudo chmod 777 /usr/tmp

6.Fix Maya UI launching bug

Here is the part that is specific to Maya 2011 (I have encountered it on the Betas versions and it’s still here).It may be a bug with non-US Debian installations (French in my case).If you don’t do it, a bug with one of the startup mel prevent the Maya UI to be launched.We will had a variable in the maya launcher to avoid that.Using nano (or your favorite editor), insert this : setenv LC_ALL en_US.UTF-8 In this file /usr/autodesk/maya2011-x64/bin/maya2011
You can also use this command:

sudo sh -c "echo 'setenv LC_ALL en_US.UTF-8' >> /usr/autodesk/maya2011-x64/bin/maya2011"

7.Export MAYA_LOCATION

And finally, export the MAYA_LOCATION variable
sudo export MAYA_LOCATION=/usr/autodesk/maya2011-x64

There is one more thing to do (symlinks the differents librairies), but we will do it after the next step in order to know wich librairies are needed

4.Install License

Here is the trickiest and most interesting part of this tutorial.In order to properly activate Maya, we will write and compile a fake rpm binary to launch the Maya Setup UI and have a proper license file to use during the activation.

1.Create a fake binary

Go to /home/exempleuser/MayaInstall and make a file called mayaInstall.c (the name of the file is not important) and put this code in it
int main (void) {return 0; }

You can also use theses commands:
cd /home/exempleuser/MayaInstall
sh -c "echo 'int main (void) {return 0; }' >> /home/exempleuser/MayaInstall/mayaInstall.c"

Now compile the file using gcc
cd /home/exempleuser/MayaInstall
gcc mayaInstall.c

2.Backup and replace the rpm binary

You should get a compiled binary called a.out.Backup you rpm binary in /usr/bin and replace it by the a.out file
sudo cp /usr/bin/rpm /usr/bin/rpm_backup
cd /home/exempleuser/MayaInstall
sudo cp a.out /usr/bin/rpm

3.Launch Maya setup

You can now launch the Maya supplied setup as if you were on a Red-Hat based system :
cd /home/exempleuser/MayaInstall
sudo ./setup

4.enter Serial and Product Key

Enter your serial (000-0000000 in this exemple) and product key and follow the rest of the UI.

5.Restore rpm binary

Revert the change made to the rpm binary in /usr/bin
sudo cp /usr/bin/rpm_backup /usr/bin/rpm

5.Symlink librairies

Open a terminal and launch maya with the maya command, you may encounter an error like this one:
/usr/autodesk/maya2011-x64/bin/maya.bin: error while loading shared libraries: libtiff.so.3: cannot open shared object file: No such file or directory

This happen because Maya is looking for very a specific version of a librairy.You can fix it by making a symlink between your version of the library located in /usr/lib with the version required by Maya.Here is some of the symlinks I had to make :

sudo ln -s /usr/lib/libtiff.so.4 /usr/lib/libtiff.so.3
sudo ln -s /usr/lib/libaudiofile.so.0 /usr/lib/libtiff/libaudiofile.so

Theses two ones are for PyMel :
sudo ln -s /usr/lib/libssl.so.0.9.8 /usr/lib/libssl.so.3
sudo ln -s /usr/lib/libcrypto.so.0.9.8 /usr/lib/libcrypto.so.3

Do this for each librairy Maya is asking for.

6.Activate Maya

You can now launch Maya to activate it with the maya command.

7.Enjoy !

You can now use Maya 2011 on Debian.Stay tuned for a post on how to fix the different bugs between Maya and Linux.

43 Comments

    Hugg responded:
    April 6th 2011

    What if u make a tutorial in video

    I am not a newbie but I’m havin troubles and I really need Maya on my dear Ubuntu

    Amycus responded:
    April 10th 2011

    yee vid please :P i need it too but this read is nonsens :/

    seb responded:
    April 17th 2011

    come on guys, it’s easy to setup…if you’re ready to install maya on linux then you’re ready to read some lines of bash writing no ? :/

    caedo responded:
    April 18th 2011

    Hey, thanks for the tutorial, it worked perfect for me. The only problem I’m having right now is that after i launch maya, the camera controls( move and rotate, zoom works fine) dont work at all, the rest works fine, i was wondering if you have any ideas of why this is happening?

    thanks

    Caedo.

    satish kumar responded:
    April 18th 2011

    I installed maya 2008 windows version in Ubuntu with terminal, also flexlm and copy and I did like windows version, but it did not opens, even maya 2009 linux version did not installs into Ubuntu, terminal, wine and play on linux, tell me the right solution to run maya properly any version 2008, 2009, 2011 (windows,Linux) ? ? ? What version installs and run properly in Ubuntu ? ? please hhhhhhhheeeeeeeeeeellllllllllllllllpppppppppppppppp

    :-(

    nico responded:
    April 19th 2011

    To fix your problem you have to change the Key to move the windows (by default it’s ALT so it interfere with Maya).If you are on Gnome go to systems>preferences>windows and change the key to SUPER.

    Hugg responded:
    April 26th 2011

    well if the video is not an option this weekend I will need ure help to install it
    hugg@jotmeil.com

    add me please!

    Enslow11 responded:
    April 27th 2011

    I’ve gone ahead and bookmarked http://etoia.free.fr/?p=1611 at Digg.com so my friends can see it too. I simply used How to install Autodesk Maya 2011 on Debian / Ubuntu | ETOIA as the entry title in my Digg.com bookmark, as I figured if it is good enough for you to title your blog post that, then you probably would like to see it bookmarked the same way.

    Couriers responded:
    April 28th 2011

    I am really enjoying the theme/design of your blog. Do you ever run into any web browser compatibility issues? A few of my blog readers have complained about my site not working correctly in Explorer but looks great in Chrome. Do you have any recommendations to help fix this problem?

    daniel responded:
    May 2nd 2011

    I dont know what to do here, any help? http://i51.tinypic.com/vghiyd.jpg

    daniel responded:
    May 2nd 2011

    I have this problem, i dont know why :S

    sudo export MAYA_LOCATION=/usr/autodesk/maya2011-x64
    sudo: export: command not found

    Slippy the frog responded:
    May 3rd 2011

    Tested and working with Maya 2012 edition, thanks a shitload for writing this tutorial! ^___^

    Sen responded:
    May 6th 2011

    Tried on 11.04 ubuntu with maya 2011.
    And the activation part doesn’t work. could anyone help me what the problem is?
    after I click activate, it just goes “The serial number you entered is not valid”.

    I did exactly the same. I made an empty file and named it ‘mayaInstall.c’ and bind it to ‘a.out’.
    replace ‘rpm’ with ‘a.out’ and after I go through the ‘typing the serial number part’ and copied the original rpm back to replace a.out file (which was named rpm). what did I do wrong?

    Sen responded:
    May 6th 2011

    there was a mistype. after I make empty file called mayaInstall.c, I typed “int main (void) {return 0; }” inside. I’ve done gcc as well.

    I tried without the internet, still even if I browse the activation file to activate, it didn’t work.

    Charlie responded:
    May 11th 2011

    Does anyone get a font problem while maya gets running? It appears in the script editor.

    “// Error: Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 // ”

    I’ve been itching my head about this for days. Anyone know how to fix?

    nico responded:
    May 12th 2011

    This happen because Maya can’t find the Helvetica font, you can try to install the msttcorefonts package (It’s a non-free but freeware microsoft fonts package) or tring to manually install the font if you have the tff file (look in the /etc/fonts/fonts.conf file for the fonts paths).
    Contact me if you still have the problem.

    Charlie responded:
    May 12th 2011

    I saw that solution else where but it didn’t work for me, I did figure it out though.

    I installed xfonts-100dpi and xfonts-75dpi through synaptic which got the correct fonts for me.

    Then updated font settings by using

    “xset +fp /usr/share/fonts/X11/100dpi/
    xset +fp /usr/share/fonts/X11/75dpi/
    xset fp rehash”

    I’m using 11.04 which I think may have been the issue.

    Got another problem though, I’m having trouble with the libtiff.so.3 section. I use the terminal line in the walk-through but it doesn’t have any effect. I had a search around /usr and it seems libtiff.so.4 is placed is lib32 (as opposed to lib). I tried linking to the libtiff.so.4 in there instead but came back with an ELF header error. Anyone got any idea how to get around this?

    Thanks

    Sctz responded:
    May 18th 2011

    I followed this tutorial and still when i lunch maya i get this error : libtiff.so.3: cannot open shared object file: No such file or directory

    Please Help

    proachprach responded:
    May 19th 2011

    Hello, everyone…maya crack2012 for linux does not work in ubuntu 11.04 for some reason, but it worked fine and smooth for ubuntu 10.10. The font problem has always been the same matters if you are Fedora users, these 100dpi and 75 dpi are something you cannot live without.

    As regards libtiff.so.3, here is the solution from http://download.osgeo.org/libtiff/tiff-3.9.5.tar.gz (quoted Cangaleon). Extract the libtiff, and install it the manually (1- ./configure, 2- make, 3- make install). This new libtiff goes to /usr/local/lib which is kinda wierde, so you need to do symbolink from their to your /usr/lib..

    sudo ln -s /usr/local/lib/libtiff.so.3.9.5 /usr/lib/libtiff.so.3

    and there you go….I hope this will help

    phearak responded:
    June 3rd 2011

    hi the world!
    Can you make tut ” How to install Maya 2012 on fedora 15″?
    I’m very tied to try google anymore :(
    Thank for this trip and sorry for my english!

    sen responded:
    June 12th 2011

    Thank you for libtiff.so.3 matter.
    It’s solved.

    But, then, when I launched maya, I got this.
    ———————————————–
    License was not obtained
    Tried Maya 2011 (657C1 2011.0.0.F), error 41

    License method:
    environment variable MAYA_LICENSE_METHOD=’standalone’

    Product choice:
    environment variable MAYA_LICENSE=’unlimited’

    License file override:
    environment variable MAYA_ALT_EN is not set
    ————————————————-
    Does anyone know what the problem is?

    proachprach responded:
    June 24th 2011

    I think you need to restart your machine and then do the ./setup and fill in the serial and product key, but make sure that your internet is not on. Finally, you can do the ./crack2012, and it will works. The best solution now is from a guy called Stefano Bolli. His solution to autodesk 2012 family is very simple and work like hell…but you still need to use crack2012…maya2012 and mudbox2012 works perfectly on ubuntu 11.04

    Mc responded:
    August 3rd 2011

    Thanks a lot. This was really usefull. The only thing I need now is *cough cough* a crack. Damn activation…

    thisisfree responded:
    August 4th 2011

    Am I suppose modify the INSTALL script with -> for i in *.rpm; do sudo alien -cv $i; done

    Jay responded:
    August 10th 2011

    Let me know if anyone found about “// Error: Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 // ” for fedora…:)

    Sébastien responded:
    August 15th 2011

    Merci pour le tutorial, c’est super !

    Une petite faute de frappe dans la section Post-installation:
    “Go to the /usr:local/bin”

    Et s/\/home\/exampleuser/$HOME/g ;)

    gus responded:
    October 24th 2011

    Any special tricks to get it running on Ubuntu11.10? Seems to get til the very end just fine with the obvious path changes, but then it hangs on start, or don’t really do nothing when calling the program.

    Ryu responded:
    November 7th 2011

    Thanx for your tutorial, but i got a problem on Utunbu 11.10. There is no file named ./setup, only a setup. But i cant’t run it. I don’t know if it’s the problem that i can’t open maya2012. The icon of maya is just a white paper. Please help me!

    nico responded:
    November 8th 2011

    The ./setup file is actually the ‘setup’ file you see, if you place ‘./’ in front of an executable in the terminal, it will actually execute the given file.

    lxx responded:
    January 4th 2012

    thanks a lot,i am a chinese ,i met with a problem ,it is appear:

    License was not obtained
    Tried Maya 2011 (657C1 2011.0.0.F), error 41

    License method:
    environment variable MAYA_LICENSE_METHOD=’standalone’

    Product choice:
    environment variable MAYA_LICENSE=’unlimited’

    License file override:
    environment variable MAYA_ALT_EN is not set

    i beg you help me ,my mail:lxxlfx@126.com please write to me ,i beg you !thank you

    Kambiz responded:
    January 31st 2012

    missed files are in /usr/lib/x86_64-linux-gnu/ instead of /usr/lib/

    carlos responded:
    February 2nd 2012

    thanks a lot for the tutorial, it works for me

    but… i have a problem when i lauch maya in the terminal, it appear “/usr/autodesk/maya2011-x64//bin/maya.bin: error while loading shared libraries: libXp.so.6: cannot open shared object file: no such file or directory” instead of “/usr/autodesk/maya2011-x64/bin/maya.bin: error while loading shared libraries: libtiff.so.3: cannot open shared object file: No such file or directory”

    and i dont know what to do exactly…
    im running in fedora 14 64 bits

    regards!

    anthony responded:
    March 9th 2012

    Thanks for the tutorial. I can’t seem to get past the

    /usr/autodesk/maya2012-x64/bin/maya.bin: error while loading shared libraries: libtiff.so.3: cannot open shared object file: No such file or directory
    root@ubuntu:/home/user00/Downloads/tiff-3.9.5#

    error. I’ve tried everything in this tutorial, about 5 others, as well as all the comments here and on them…

    nightwoodwolf responded:
    April 7th 2012

    i’m getting error installing all lipx—– packages on ubuntu 11.10 with maya 2011, any idea ?

    darksider responded:
    July 30th 2012

    i have succesfully install maya 2011 and fix all library problem but when i run it, it doesn’t show anything in terminal
    maya and maya.bin is active in system monitor, but not showing any windows or application

    i’m using ubuntu 12.04

    tink responded:
    July 31st 2012

    [quote]“// Error: Failed trying to load font : -*-helvetica-bold-r-normal-*-11-*-*-*-*-*-iso8859-1 // ”[/quote]

    We, too, had that problem. Many links on google lead to posts that suggest installing a Helvetica TTF or a PFA/AFM (PS1) font will resolve the issue. Spent almost a week (well, several hours spread out over a couple of days ;}) converting and mangling fonts, sticking them in different locations, stracing maya execution, … to no avail

    Reality (for us, kubuntu12.04) was that all it took was to install the following packages:
    xfonts-100dpi
    xfonts-75dpi

    Hope this helps some other poor sod running Maya on *buntu/debian.

    Cheers,
    Tink

    Harsh vishwakarma responded:
    August 17th 2012

    hi !!!!!!!!!
    this is such a helpfull tutorial !!!!!!!!
    please help me !!
    m stuck at copying exctracted files to root directories !!!!!!!
    can u help me for that ?
    m a newbie for linux distros !!!!!!!
    thnkxxxxxx

    Harsh vishwakarma responded:
    August 17th 2012

    hi !!!!!!!!!!! can u put video for this on youtube ?
    that will be more easier to understand for persons like me who are a bit new to linux !!!!!!!!!!

    jeremie responded:
    August 27th 2012

    hello

    I am getting this error?

    /usr/autodesk/maya2012-x64/bin/maya.bin: error while loading shared libraries: libfam.so.0: wrong ELF class: ELFCLASS32

    any clue

    Anthony Legrand responded:
    September 4th 2012

    Hi! Thanks a lot for your tutorial! Very very helpful!

    One problem though: I did every installation step without problem on Ubuntu 11.04 but when I launch the ‘maya’ command in a terminal, nothing’s happening, not even a text line output. :((
    The unique difference during the installation was that the missing library: “error while loading shared libraries: libtiff.so.6″ not libtiff.so.3. So I created the missing link:
    sudo ln -s /usr/lib/libtiff.so.4 /usr/lib/libtiff.so.6

    It seems I am not the only person to have this problem. Anybody has an idea why nothing’s happening?

    Cheeers!

    Rajiv Sharma responded:
    October 1st 2012

    i am trying to install Maya2012-X64 by this method but it is not working at all……
    i tried following methods but it is not working

    http://www.ubuntugeek.com/howto-install-maya-matchmover-and-toxic-2011-on-linux-64-bit-ubuntu-10-04.html

    http://stefanobolli.blogspot.in/2011/05/maya-2012-x64-on-ubuntu-1104.html

    please help me to install Maya 2012X64 in Linux Mint 13

    Thanks

    Rajiv Sharma

    Rajiv Sharma responded:
    October 2nd 2012

    HOW TO INSTALL MAYA2012X64BIT IN Linux Mint 13 or Ubuntu

    step 01
    download Autodesk Maya 2012 Hotfix 4
    from here:-
    http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17478798&linkID=9242259

    step 02
    we have to install required packages for Linux Mint

    Open Terminal and paste these codes:-
    sudo apt-get install csh tcsh libglw1-mesa libglw1-mesa-dev mesa-utils libaudiofile-dev libaudiofile0 libaudiofile0-dbg elfutils gamin libxp6 libxpm4 libxt6 libxp6 libxmu6 libxau6 libxinerama1 libxprintapputil1 libxprintutil1 xfs xfstt ttf-liberation ttf-mscorefonts-installer xfonts-100dpi xfonts-75dpi alien

    step03
    copy downloaded tar file (autodesk_maya_2012_english_linux_64bit_hf4.tgz) in /home/Username/Maya2012_setup

    step04

    go to terminal and tpye:
    cd /home/username/maya2012_setup

    step05
    tar -zxvf utodesk_maya_2012_english_linux_64bit_hf4.tgz

    step06
    for i in *.rpm; do sudo alien -cv $i; done

    step07
    sudo dpkg -i adlmapps4_4.0.35-1_amd64.deb
    sudo dpkg -i adlmflexnetserver_4.0.35-1_amd64.deb
    sudo dpkg -i adlmflexnetclient_4.0.35-1_amd64.deb
    sudo dpkg -i maya2012-0-64_2012.0-327_amd64.deb

    step08
    create a temporary folder for Maya:
    sudo mkdir /usr/tmp
    sudo chmod 777 /usr/tmp

    step09
    $ sudo sh -c “echo ‘setenv LC_ALL en_US.UTF-8′ >> /usr/autodesk/maya2012-x64/bin/maya2012″

    step10
    $ /usr/autodesk/maya2012-x64/bin/licensechooser /usr/autodesk/maya2012-x64/ standalone unlimited

    step11
    export a couple of variables

    sudo -i
    export MAYA_LOCATION=/usr/autodesk/maya2012-x64
    export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R4/lib64/

    step12
    pass the serial number and the product key to Maya

    /usr/autodesk/maya2012-x64/bin/adlmreg -i S 657D1 657D1 2012.0.0.F serial_number /var/opt/Autodesk/Adlm/Maya2012/MayaConfig.pit

    step13
    navigate to our Maya2012_setup folder

    cd /home/Username/Maya2012_setup

    step14
    create a file named mayaInstall.c in Maya2012_setup

    open it with your text editor and paste this line:

    int main (void) {return 0;}

    save and compile it with this command:
    gcc mayainstall.c

    now you should have a file called a.out. Backup your /usr/bin/rpm with this command:

    sudo mv /usr/bin/rpm /usr/bin/rpm_backup

    and replace rpm with a.out:
    sudo cp a.out /usr/bin/rpm

    step15
    type following command:-
    ./setup

    this will start setup …. deselect DMM, backburner and go next

    use these serial :-
    serial :666-42943644
    product key :657D1

    step 16
    cd /usr/autodesk/maya2012-x64/lib/
    ln -s /usr/lib/x86_64-linux-gnu/libtiff.so.4.3.4 /usr/lib/libtiff.so.3
    ln -s /usr/lib/x86_64-linux-gnu/libssl.so.0.9.8 /usr/lib/libssl.so.6

    step 17
    Open /usr/autodesk/maya2012-x64/bin/maya2012 with a text editor and add the command
    setenv LC_ALL C

    after this line

    setenv LIBQUICKTIME_PLUGIN_DIR “$MAYA_LOCATION/lib”

    step 18
    go to terminal and type:-

    maya

    Enjoy Maya and make cool effects and Animations :)

    Cheers!

    Rajiv Sharma
    FX Technical Director

    Harsh vishwakarma responded:
    October 17th 2012

    hi….
    i can not export MAYA_LOCATION as variable.
    which directory will be there as default to export that variable ?
    thank you

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